pawn Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <YSI\y_commands>
#include <sscanf2>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
Command_AddAltNamed("information", "info");
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
if( !success )
{
format( cmdtext, 128, " ERRO: O comando %s não existe veja em /comandos todos os comandos disponiveis ", cmdtext );
SendClientMessage( playerid, -1, cmdtext );
}
return true;
}
/* COMANDOS */
YCMD:ajudacomando(playerid, params[], help)
{
if (isnull(params)) return SendClientMessage(playerid, -1, "uso: /ajudacomando [comando]");
Command_ReProcess(playerid, params, true);
// isto ira ler o parametro 'help' do comando que colocarmos
return 1;
}
YCMD:comandos(playerid, params[], help)
{
if ( help ) return SendClientMessage(playerid, -1, "Lista de todos os comandos.");
new count = Command_GetPlayerCommandCount( playerid );
for ( new i = 0; i != count; ++i) SendClientMessage( playerid, -1, Command_GetNext ( i, playerid ) );
return 1;
}
YCMD:ola(playerid, params[], help)
{
#pragma unused params, help
SendClientMessage(playerid, -1, "PT o comando funciona!");
return 1;
}
YCMD:testando(playerid, params[], help)
{
if (help) return SendClientMessage(playerid, -1, "comando lindo.");
SendClientMessage(playerid, -1, "funciona");
return 1;
}
YCMD:testando2(playerid, params[], help)
{
if (help) return SendClientMessage(playerid, -1, "comando feio.");
SendClientMessage(playerid, -1, "funciona2");
return 1;
}
YCMD:vida(playerid, params[], help)
{
new ID;
if( help ) return SendClientMessage(playerid, -1, "Este comando dara vida a 1 player!");
if( sscanf( params, "u", ID ) ) return SendClientMessage(playerid, -1, "Uso: /vida [PlayerName / ID]");
if( PlayerID == INVALID_PLAYER_ID ) return SendClientMessage(playerid, -1, "[ERRO] Este playes esta OFFLINE");
SetPlayerHealth(ID, 100);
return 1;
}
YCMD:adm(playerid, params[], help)
{
new string[ 128 ];
new pname[ MAX_PLAYER_NAME ];
if( !IsPlayerAdmin(playerid) ) return SendClientMessage(playerid, -1, "Este comando nao podes usar");
if( help ) return SendClientMessage(playerid, -1, "Este e um comando de admin RCON");
if( isnull( params ) ) return SendClientMessage(playerid, -1, "Erro: /adm [texto]");
GetPlayerName( playerid, pname, sizeof( pname ) );
format( string, sizeof( string ),"(RCON) %s: %s", pname, params);
SendClientMessageToAll(-1, string);
return 1;
}